Official announcement
Nodusfall: The Gods Fell Silent. The Hunt Begins Together.
Nodusfall is HoYoverse’s realistic-fantasy co-op action game. Become a Weaver, confront corrupted creatures drawn from many mythologies, seize their divinity, and fight to restore a broken order.
What is Nodusfall?
The first reveal answers the big question—this is a cooperative action game built around mythic boss encounters—but leaves release plans deliberately open.
Multi-mythology · PvE focus shown
Realistic fantasy presentation
Date and platforms not yet announced
Nodusfall gameplay is built on adaptation, not fixed roles
01Challenge creatures of legend
Travel through a self-contained world shaped by multiple mythic traditions. Each colossal enemy is designed as a coordinated encounter, not background spectacle.
34°18' // THREAD 01
02Break the deadlock together
Form a squad, maintain pressure, expose a weakness, then commit to the finishing blow. The reveal emphasizes seamless co-op and paired attacks.
34°18' // THREAD 02
03Take divinity for yourself
Defeated foes yield more than materials. Divine power unlocks distinctive skills, turning an enemy’s own nature into part of your build.
34°18' // THREAD 03
04Rebuild between encounters
Switch Styles and loadouts as the fight demands. Weapons, Skills, and relic-like rewards expand the tactical options available to the whole team.
34°18' // THREAD 04Nodusfall First Reveal Trailer: Wield Divinity, Sever the Dreadnodus
The first trailer moves between world mythology, real-time encounters, co-op rescues, transformation-like powers, and coordinated finishers. Treat animation and UI details as early development footage.
Embedded from the official Nodusfall YouTube channel.
The World of Nodusfall: A Land Whose Laws Have Come Undone
Nodusfall does not transplant one real-world mythology. It distills recurring mythic motifs into an original continent with its own landscapes, civilizations, creatures, and divine logic.
The first recorded thread
Creation once gathered at the heart of the heavens, weaving the sun, moon, stars, and laws of every realm.
An unknown calamity tainted those threads. Divine authority faded, order collapsed, and a corruption called the Dreadnodi spread through the land.
Weavers now descend into that ruin to find the calamity at its roots, recover what divinity remains, and decide what order comes next.
Working glossary
Weaver
A being shaped and enlightened by the divine. The player’s role, entrusted with missions that may alter the world’s fate.
Official termDreadnodi
singular title: DreadnodusA mysterious corruption that twists legendary creatures and spreads ruin. Its source and exact nature remain hidden.
Official term · interpretation pendingDivinity
Power that persists after divine order has failed. Weavers can seize it from enemies and express it through unique Divine Skills.
Official system and lore conceptPrimordial Myth
The first chronicle named on the official site: an account of creation, corruption, and the divine search for its source.
Chronicle 01 · later chapters lockedWhat the reveal actually shows
These observations are visible in official footage. Their names, gameplay function, and place in the canon have not been fully explained.
A sky of many suns
Ten sun-like bodies appear above the world. Whether this is cosmology, catastrophe, or metaphor is unknown.
Eastern and Western beasts
Ancient beasts associated with Eastern classics appear alongside dragons and other Western mythic forms.
Civilizations with distinct ecologies
HoYoverse says new regions will introduce their own ecology, culture, and history as the journey unfolds.
Still beyond the archive
- No official region names, map size, or open-world structure have been published.
- No playable character names or biographies have been announced.
- The relationship between each mythology and the original setting is not yet documented.

Nodusfall Combat: Pressure. Expose. Sever.
The reveal frames every major encounter as a team problem. Builds can change, roles can shift, and a clean finish depends on reading the creature together.
The confirmed encounter loop
Prepare a Style
Choose a Style, weapon, and Skill combination for the enemy and the needs of the squad.
Hold the line together
Coordinate pressure, recovery, and positioning while the foe controls the battlefield.
Reveal the weakness
Sustained teamwork creates a decisive opening rather than a simple damage race.
Claim the aftermath
Finish the hunt, earn resources, then unlock new weapons and Skills for the next build.
Systems on record
Styles + Skills
Styles and Skill combinations are the core tactical layer. Their exact slot rules and progression trees remain unknown.
Named in the official overviewDivine Skills
Power taken from enemies can unlock a distinctive divine ability and broaden how a character answers a fight.
Named on the official siteFlexible team roles
Players can change roles and loadouts instead of being permanently tied to a single job.
Official feature descriptionWeapons and resources
Victories provide resources used to unlock more Skills and weapons. The economy and drop rules are unannounced.
Official announcement
Equipment visible in the reveal
Visual identification only; final weapon classes and names may differ.
- 01Bow and ranged shots
- 02Greatsword-scale heavy blade
- 03One-handed or long blade
- 04Magic-like support and revival effects
- 05Large divine transformation or manifestation
- 06Two-player coordinated finisher
Combat questions still open
Nodusfall release date, platforms, and other first questions
01When does Nodusfall release?+
No release date or window has been announced. The game was revealed on 25 August 2026 and remains in development.
02Which platforms will Nodusfall be on?+
HoYoverse has not confirmed any platforms yet. Store listings and final system requirements are not available.
03Is Nodusfall a gacha game?+
The business model has not been announced. Any claim that it is paid, free-to-play, or gacha is speculation for now.
04How many players can join a squad?+
The trailer shows group play, but an official maximum party size has not been stated. Four-character scenes are not enough to confirm the final cap.
